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  1. Smile

    lol i got the PS1 game

  2. Default Silent hill

    I still dont get the safe code im playing on a nokia n95 please help...
    What button do you use to twist and turn the handle???? And whats all this add 6 minus 2 bussiness?

  3. #13

    Default

    Quote Originally Posted by dnz_solak Log in to see links
    I still dont get the safe code im playing on a nokia n95 please help...
    What button do you use to twist and turn the handle???? And whats all this add 6 minus 2 bussiness?
    for problems check these links:Log in to see links
    Log in to see links
    Log in to see links

  4. Default

    gee..im stuck...where can i find the round stone....and where can i use the screw driver...i'm kind a screwed and dont know what next to do.....anyone know?....

  5. Default

    i cant open the door thats leads to the shower room

  6. Default

    what the hell............i finished the game and says to be continued.....annoy,,,,,....

  7. Default

    You can't open the shower room door until you finish the safe bit.

    The safe buttons are placed in this order:

    HANDLE, [---][---]
    "-" Button, not pushed
    "+" Button, pushed
    "HANDLE" yeah. You'd better know what this is.

    So press in this order:
    HANDLE, [---][--+]
    HANDLE, [---][+--]
    HANDLE, [---][-+-]
    HANDLE, [--+][---]

    End result should be:
    HANDLE, [--+][+++]

    Then you get a nurse's letter which you have to read, then you go to the shower room.

    Apparently there's a Silent Hill II mobile coming out. I have no idea when it'll be released, though.

  8. Default

    he says that he dosent know the combo

  9. #19

    Exclamation Silent Hill Walktrough

    -Controls: Use buttons on your mobile phones (2,4,8,6) to move your character.
    When interact with objects, point ''hand'' on your mobile phone screen to an
    object with which you want to interact.
    When the cursor is highlighted, open your context menu, close it with right
    softkey.
    Open your inventory by pressing # on your mobile phone ( if no other menus are
    open).
    Use f.aid kit by pressing 3.
    Aim by pressing 1 and fire by pressing 5.

    1. The beginning

    In the first room, move your cursor to the picture which is on the wall in
    front of you, open context menu and select ''hand'' to pick up the map. In
    front of you is office- remember that for later on.
    After that, go right trough the door.
    ////////////////////////////////////////////
    Orphanage 1st floor

    Move your cursor to the left and click to go left. Enter the door to pickup
    the candle. After that skip the conversation and just move forward ( by moving
    I mean clicking your cursor in order to move forward, but I think that is
    clear )

    Now click ''eye'' to look at the clock to open new window and to slove first
    riddle.

    CLOCK RIDDLE

    Now, press 5,6,2,12 and 9 on the clock to solve this riddle.

    After solving the clock riddle, skip the conversation and move trough a path
    and go left in the next part of the hallway.
    Now, move forvard and then left . After that-enter the door on the right to
    enter the kitchen. Place the candle into the pot on the oven.
    Remember this room, because you will have to go back here one more time.
    Now go out and proceed forward to the stairs and move your cursor to the stars
    which lead up.


    Orphanage 2nd floor

    Move forward two times and then go right.
    Move forward again. Enter bathroom, skip conversation and pick up tongs from
    the toilet on the left. Go out and go left. Now enter the door on the right to
    find yourself in a dormitory.
    Now collect bullets, f.aid kit and a lighter from the closet.
    After picking up the lighter, go back to the kitchen 1st floor, open oven's
    door, use the lighter, close the oven's door and use the tongs on the pot to
    get small key.
    Now, hurry back to the bathroom on the 2nd floor in order to use small key on
    the padlock and to find the red mark.
    Look at the red mark to find yourself in alternative orphanage.
    (#Tip- you can use red mark as a portal between normal and alternative
    orphanage.)

    Alternative orphanage

    Watch out! Alternative reallity is loaded with monsters- some sorts of a
    skinned spiders or whatsoever.
    Anyway, when encounter monster, just press 1 move your crosshair to the
    monster until it glows red and squeeze the trigger- press 5 to fire.

    After realising that now you're in the same room, but in different reality, which is bloodier,
    spookier and darker than normal reality, exit this room.
    Now, proceed right trough the hallway, then forward and enter the room in front of you.
    Caution! This room is entirely covered in darkness, so open context menu, select lighter from your inventory and
    use it in order to get some light. After doing this, press 1 to equip your gun and aim at the monster. Remember, your
    crosshair must glow red in order for aim to be correct. Open fire with button 5 on your cell phone.
    A little longer and the monster will die and you'll be able to collect crank from the floor. Go back to the 1st floor
    ( kill any monster which could be no your way ( and also know this- you will only be able to collect bullets/f.aid kits from 2nd
    floor dormitory rooms) and make your way to the room from the beginning of the game. Use your crank in the hole on the wall and select
    ''hand'' in order to turn it and new path will be open now.
    Go trough it and you will find yourself in alternative office. Look onto the wall in order to record writting on the wall in your notebook.
    Now your primary goal is to get back to the normal 1st floor office, move the painting from the wall and to find a safe beneath
    the painting.
    ////////////////////////////////////////////

    SAFE RIDDLE

    Remember that writting on the wallfrom alternative office?
    You should read a story about ''toboggan run'' in order to find out the solution for this riddle.
    If you didn't get it - first press 6th button, then 4th, then press 5th and at last press 3rd
    buttom on the safe in order to open it.
    Inside is a nurse's letter. Read it and go to the basement- enter the door on the right.
    ////////////////////////////////////////////

    With your new character you will again begin from the same room.
    But, as you can notice, Moon doesn't have any items, that means that you'll have to go to the basement, enter doors o the right and take
    all items from the bag next to the corpse.

    Now hurry to the bathroom in the 2nd floor, use portal and go down to the 1st floor and enter the same room where you're found the candle
    when played as Ben in normal reality( dining room).
    Kill the creature and examine contour's head in order to find cabinet key.
    Next stop - normal dining room. Use cabinet key on the cabinet in order to acquire f.aid kit and a pair of scissors.
    Exit and follow the hallway, to the 2nd floor. But wait! The clock is blocking your way- again.

    CLOCK RIDDLE- 2ND TIME

    Now you can notice small gauge bellow the clock glass, which means that you will have to press all buttons in the
    correct order as fast as you can, because if time runs out- you will loose certain amount of your health.
    Press- 5, 2, 6, 12 and 9 and the clock will move.
    ////////////////////////////////////////////

    After solving clock riddle 2nd time- proceed to the first dormitory in which there are two shoes on the floor.
    Use the scissors in order to cut the shoelaces- and go to the bathroom, look at the red sign in order to shift to nightmarish reality.
    In the same room where you cut the shoelaces now there's a classroom key.
    Clasroom door, which you have to unlock, is in the normal 2nd- just follow the hallway- the last door on the left.
    # I FORGOT TO MENTION THAT, IN ORDER TO ACQUIRE HOMEWORK, YOU WILL HAVE TO ENTER 2ND DORMITORY AND LOOK UNDER THE RIGHT BUNK BED.
    In the classroom- take a piece of chalk from the desk, click on the black board, but before that- read your homework.
    Write the word ''dedit'' and now make your way to the alternative classroom, take the note from the floor, read it and make your way to the
    bathroom.
    ////////////////////////////////////////////

    You begin playing with your 3rd character- Karen in some sort of storage room.
    Examine the cupboard in front of you in order to get screwdriver.
    Move your cursor toward the vent dust, select ''mouth'' from your context menu, skip all conversations and click on the sacks.
    After some time, click backward twice to exit the basement.
    Now go all the way to the bathroom and then alternative bathroom. Take everything from the bag and take moon tablet from the left toilet.
    Now your goal is to get to the 1st floor alternative office in order to use screwdriver on the wall next to the writtings and to collect sun tablet.
    After that- follow the hallway until you reach part with blocked doors on the right and strange doors on the left.
    Use both tablets on the left door, and from inside take drawing.

    Climb up the stairs and follow the hallway on the 2nd hallway as long as it goes untill you get to the part with classroom on the left and locked doors
    on the right. Look at the drawing to compare the lock system on the door with it.
    You should get this very quickly.
    When ready, go down the hall, skip all conversations and kill the monster.

    CONGRATULATIONS!
    YOU HAVE FINISHED THE OFFICIAL SILENT HILL VERSION FOR CELL PHONES!
    Last edited by Outlaw; 28-02-2008 at 04:11 PM.

  10. Default

    Get through the portal and read the message on the wall first. The portal is in the toilet. Get the candle from the dining room, lighter from one of the bedrooms, tongs from the toilet, and head to the kitchen. Put the candle in the pot, open the oven door, use the lighter with the wood, close the oven door, and use the tongs with the pot. You'll get a small key. Go back to the toilet and use the key on the middle door. Use the portal. In the otherworld, go the the office, look at the wall. And then go back to the normal world.

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